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mag — Property in class org.ascollada.core.DaeCamera
magnitudeQuaternion(q) — Static method in class org.papervision3d.core.math.Matrix3D
manageOverOut() — Method in class org.papervision3d.core.utils.InteractiveSceneManager
material — Property in class org.ascollada.core.DaePrimitive
materialname
material — Property in class org.papervision3d.core.geom.renderables.Line3D
material — Property in class org.papervision3d.core.geom.renderables.Particle
material — Property in class org.papervision3d.core.geom.renderables.Triangle3D
stores the material for this face.
material — Property in class org.papervision3d.core.render.data.RenderHitData
material — Property in class org.papervision3d.core.render.shader.ShaderObjectData
material — Property in class org.papervision3d.materials.shaders.ShadedMaterial
material — Property in class org.papervision3d.objects.DisplayObject3D
materialLocation — Property in class org.papervision3d.core.components.as3.collections.MaterialsListItem
If an external file is being used, this is the relative or absolute URL of the file
MaterialManager — Class in package org.papervision3d.core.render.material
MaterialManager() — Constructor in class org.papervision3d.core.render.material.MaterialManager
materialName — Property in class org.papervision3d.core.components.as3.collections.MaterialsListItem
The name given to a texture after importing into a 3D application (IE: 3D Studio Max, Maya, Blender).
_materialName — Property in class org.papervision3d.core.geom.renderables.Triangle3D
A material id TODO
MaterialObject3D — Class in package org.papervision3d.core.proto
The MaterialObject3D class is the base class for all materials.
MaterialObject3D() — Constructor in class org.papervision3d.core.proto.MaterialObject3D
Creates a new MaterialObject3D object.
materials — Property in class org.ascollada.core.DaeDocument
materials — Property in class org.ascollada.core.DaeInstanceController
materials — Property in class org.ascollada.core.DaeInstanceGeometry
materials — Property in class org.papervision3d.core.proto.SceneObject3D
It contains a list of materials in the scene.
_materials — Property in class org.papervision3d.materials.utils.MaterialsList
[internal-use] List of materials.
materials — Property in class org.papervision3d.objects.DisplayObject3D
The list of materials for this instance.
materialsByName — Property in class org.papervision3d.materials.utils.MaterialsList
List of materials indexed by name.
materialsList — Property in class org.papervision3d.core.components.as3.flash9.PV3DColladaScene
The MaterialsList object that is used by the component if one is provided.
materialsList() — Method in class org.papervision3d.objects.DisplayObject3D
Returns a string value with the list of material names of the materials list.
MaterialsList — Class in package org.papervision3d.materials.utils
The MaterialsList class contains a list of materials.
MaterialsList(materials) — Constructor in class org.papervision3d.materials.utils.MaterialsList
Creates a list of materials.
MaterialsListItem — Class in package org.papervision3d.core.components.as3.collections
MaterialsListItem is used by the component to provided settings for materials to be used in a collada scene.
materialsToLoad — Property in class org.papervision3d.objects.parsers.Collada
materialSymbolToTarget — Property in class org.ascollada.core.DaeDocument
materialType — Property in class org.papervision3d.core.components.as3.collections.MaterialsListItem
There are 3 types of materials that can be used with this component:

  • BitmapAssetMaterial: BitmapAssetMaterial - a bitmap defined in the library
  • BitmapFileMaterial: BitmapFileMaterial - an external bitmap file
  • MovieMaterial: MovieMaterial - an external bitmap file
  • MovieAssetMaterial: MovieAssetMaterial - a MovieClip defined in the library

matrix — Property in class org.ascollada.types.DaeTransform
matrix created from type and values
matrix2euler(t:org.papervision3d.core.math:Matrix3D) — Static method in class org.papervision3d.core.math.Matrix3D
Matrix3D — Class in package org.papervision3d.core.math
The Matrix3D class lets you create and manipulate 4x3 3D transformation matrices.
Matrix3D(args) — Constructor in class org.papervision3d.core.math.Matrix3D
The Matrix3D constructor lets you create Matrix3D objects.
matrixStack — Property in class org.papervision3d.objects.parsers.ascollada.Node3D
maxDepth — Property in class org.papervision3d.core.data.qTree.QuadTreeNode
maxSoundDistance — Property in class org.papervision3d.objects.special.Sound3D
maxTime — Property in class org.papervision3d.core.animation.core.AnimationEngine
maximum time in milliseconds (effectively NUM_FRAMES TICK).
maxU — Property in class org.papervision3d.core.proto.MaterialObject3D
Internal use
maxV — Property in class org.papervision3d.core.proto.MaterialObject3D
Internal use
MD2 — Class in package org.papervision3d.objects.parsers
Loades Quake 2 MD2 file with animation!

Please feel free to use, but please mention me!

MD2(material:org.papervision3d.core.proto:MaterialObject3D, filename, fps, scale, initObject) — Constructor in class org.papervision3d.objects.parsers.MD2

MD2 class lets you load a Quake 2 MD2 file with animation!

member — Property in class org.ascollada.types.DaeAddressSyntax
mergeVertices() — Method in class org.papervision3d.core.geom.TriangleMesh3D
Merges duplicated vertices.
mesh — Property in class org.ascollada.core.DaeGeometry
mesh — Property in class org.ascollada.core.DaePrimitive
parent element
meshSort — Property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to compare the measurement choice of the user for a triangle's sorting
MESH_SORT_CENTER — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the center of a triangle
MESH_SORT_CLOSE — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the closest point of a triangle
MESH_SORT_FAR — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the farthest point of a triangle
message — Property in class org.papervision3d.events.AnimationEvent
message — Property in class org.papervision3d.events.FileLoadEvent
method — Property in class org.ascollada.core.DaeMorph
METHOD_NORMALIZED — Constant static property in class org.ascollada.core.DaeMorph
METHOD_RELATIVE — Constant static property in class org.ascollada.core.DaeMorph
millisToFrame(millis) — Static method in class org.papervision3d.core.animation.core.AnimationEngine
Converts milliseconds to frames.
minimumRenderSize — Property in class org.papervision3d.core.components.as3.collections.MaterialsListItem
If you're using a precision material, this is the setting for how small your triangles can be before the recursion loop will draw the face
minimumRenderSize — Property in class org.papervision3d.materials.BitmapMaterial
MIN_SEGMENTSH — Static property in class org.papervision3d.objects.primitives.Cylinder
Minimum value of gridY.
MIN_SEGMENTSH — Static property in class org.papervision3d.objects.primitives.Sphere
Minimum value of gridY.
MIN_SEGMENTSW — Static property in class org.papervision3d.objects.primitives.Cylinder
Minimum value of gridX.
MIN_SEGMENTSW — Static property in class org.papervision3d.objects.primitives.Sphere
Minimum value of gridX.
MIP_MAP_DEPTH — Static property in class org.papervision3d.materials.BitmapMaterial
Levels of mip mapping to force.
_mode — Property in class org.papervision3d.core.culling.ViewportObjectFilter
mode — Property in class org.papervision3d.core.culling.ViewportObjectFilter
modified — Property in class org.ascollada.core.DaeAsset
modulo — Property in class org.papervision3d.core.math.Number3D
Modulo
modulo — Property in class org.papervision3d.core.math.Quaternion
Modulo.
morph — Property in class org.ascollada.core.DaeController
MorphController — Class in package org.papervision3d.core.animation.controllers
MorphController(geometry:org.papervision3d.core.proto:GeometryObject3D) — Constructor in class org.papervision3d.core.animation.controllers.MorphController
constructor.
mouse3D — Property in class org.papervision3d.core.utils.InteractiveSceneManager
Mouse3D — Class in package org.papervision3d.core.utils
Mouse3D(initObject) — Constructor in class org.papervision3d.core.utils.Mouse3D
mouseDown — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_DOWN event.
mouseIsDown — Property in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
True if the virtual mouse is being pressed, false if not.
MOUSE_IS_DOWN — Static property in class org.papervision3d.core.utils.InteractiveSceneManager
MOUSE_IS_DOWN is a quick static property to check and is maintained by the ISM
mouseLeave — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an Event.MOUSE_LEAVE event.
mouseMove — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_MOVE event.
mouseOut — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_OUT event.
mouseOver — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_OVER event.
mouseUp — Event in class org.papervision3d.core.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_UP event.
moveBackward(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object in the opposite direction it is facing, i.e.
moveDown(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object downwards, with respect to the direction it is facing, i.e.
moveForward(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object in the direction it is facing, i.e.
moveLeft(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object lateraly, to the left of the direction it is facing, i.e.
movementInc — Property in class org.papervision3d.core.components.as3.utils.ObjectController
moveRight(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object lateraly, to the right of the direction it is facing, i.e.
moveUp(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object upwards, with respect to the direction it is facing, i.e.
movie — Property in class org.papervision3d.materials.MovieMaterial
The MovieClip that is used as a texture.
MovieAssetMaterial — Class in package org.papervision3d.materials
The MovieAssetMaterial class creates a texture from a MovieClip library symbol.
MovieAssetMaterial(linkageID, transparent, animated, createUnique, precise) — Constructor in class org.papervision3d.materials.MovieAssetMaterial
The MovieAssetMaterial class creates a texture from a MovieClip library id.
MovieMaterial — Class in package org.papervision3d.materials
The MovieMaterial class creates a texture from an existing MovieClip instance.
MovieMaterial(movieAsset, transparent, animated, precise) — Constructor in class org.papervision3d.materials.MovieMaterial
The MovieMaterial class creates a texture from an existing MovieClip instance.
movieTransparent — Property in class org.papervision3d.materials.MovieMaterial
A Boolean value that determines whether the MovieClip is transparent.
mult(b:org.papervision3d.core.math:Quaternion) — Method in class org.papervision3d.core.math.Quaternion
Multiply by another Quaternion.
multiply(a:org.papervision3d.core.math:Matrix3D, b:org.papervision3d.core.math:Matrix3D) — Static method in class org.papervision3d.core.math.Matrix3D
multiply(a:org.papervision3d.core.math:Quaternion, b:org.papervision3d.core.math:Quaternion) — Static method in class org.papervision3d.core.math.Quaternion
Multiply.
multiply3x3(a:org.papervision3d.core.math:Matrix3D, b:org.papervision3d.core.math:Matrix3D) — Static method in class org.papervision3d.core.math.Matrix3D
multiplyQuaternion(a, b) — Static method in class org.papervision3d.core.math.Matrix3D
multiplyVector(m:org.papervision3d.core.math:Matrix3D, v:org.papervision3d.core.math:Number3D) — Static method in class org.papervision3d.core.math.Matrix3D
multiplyVector3x3(m:org.papervision3d.core.math:Matrix3D, v:org.papervision3d.core.math:Number3D) — Static method in class org.papervision3d.core.math.Matrix3D
myInstance — Property in class fl.livepreview.LivePreviewParent
The component instance.
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