Package | org.papervision3d.materials.shaders |
Class | public class EnvMapShader |
Inheritance | EnvMapShader LightShader Shader flash.events.EventDispatcher |
Implements | IShader |
Subclasses | CellShader, PhongShader |
Property | Defined by | ||
---|---|---|---|
ambientColor : int | EnvMapShader | ||
backenvmap : BitmapData | EnvMapShader | ||
bumpmap : BitmapData | EnvMapShader | ||
envMap : BitmapData | EnvMapShader | ||
filter : BitmapFilter | Shader | ||
layerBlendMode : String | Shader | ||
light : LightObject3D | LightShader | ||
specularMap : BitmapData | EnvMapShader |
Property | Defined by | ||
---|---|---|---|
_blendMode : String = "multiply" | Shader | ||
_filter : BitmapFilter | Shader | ||
layers : Dictionary | Shader | ||
lightmapHalfheight : Number | EnvMapShader | ||
lightmapHalfwidth : Number | EnvMapShader | ||
_object : DisplayObject3D | Shader |
Method | Defined by | ||
---|---|---|---|
EnvMapShader(light:LightObject3D, envmap:BitmapData, backenvmap:BitmapData = null, ambientColor:int = 0x000000, bumpMap:BitmapData = null, specularMap:BitmapData = null)
| EnvMapShader | ||
destroy():void
| Shader | ||
EnvMapShader | |||
renderTri(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData, bmp:BitmapData):void
| EnvMapShader | ||
setContainerForObject(object:DisplayObject3D, layer:Sprite):void
| Shader | ||
EnvMapShader | |||
LightShader |
ambientColor | property |
ambientColor:int
[read-write]Implementation
public function get ambientColor():int
public function set ambientColor(value:int):void
backenvmap | property |
backenvmap:BitmapData
[read-write]Implementation
public function get backenvmap():BitmapData
public function set backenvmap(value:BitmapData):void
bumpmap | property |
bumpmap:BitmapData
[read-write]Implementation
public function get bumpmap():BitmapData
public function set bumpmap(value:BitmapData):void
envMap | property |
envMap:BitmapData
[read-write]Implementation
public function get envMap():BitmapData
public function set envMap(value:BitmapData):void
lightmapHalfheight | property |
protected var lightmapHalfheight:Number
lightmapHalfwidth | property |
protected var lightmapHalfwidth:Number
specularMap | property |
specularMap:BitmapData
[read-write]Implementation
public function get specularMap():BitmapData
public function set specularMap(value:BitmapData):void
EnvMapShader | () | constructor |
public function EnvMapShader(light:LightObject3D, envmap:BitmapData, backenvmap:BitmapData = null, ambientColor:int = 0x000000, bumpMap:BitmapData = null, specularMap:BitmapData = null)
Parameters
light:LightObject3D |
|
envmap:BitmapData |
|
backenvmap:BitmapData (default = null )
|
|
ambientColor:int (default = 0x000000 )
|
|
bumpMap:BitmapData (default = null )
|
|
specularMap:BitmapData (default = null )
|
renderLayer | () | method |
public override function renderLayer(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData):void
Parameters
triangle:Triangle3D |
|
renderSessionData:RenderSessionData |
|
sod:ShaderObjectData |
renderTri | () | method |
public override function renderTri(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData, bmp:BitmapData):void
Parameters
triangle:Triangle3D |
|
renderSessionData:RenderSessionData |
|
sod:ShaderObjectData |
|
bmp:BitmapData |
updateAfterRender | () | method |
public override function updateAfterRender(renderSessionData:RenderSessionData, sod:ShaderObjectData):void
Parameters
renderSessionData:RenderSessionData |
|
sod:ShaderObjectData |