Package | org.papervision3d.materials.shaders |
Class | public class CellShader |
Inheritance | CellShader EnvMapShader LightShader Shader flash.events.EventDispatcher |
Method | Defined by | ||
---|---|---|---|
CellShader(light:LightObject3D, color_1:int = 0xFFFFFF, color_2:int = 0x000000, steps:int = 3)
| CellShader | ||
destroy():void
| Shader | ||
EnvMapShader | |||
renderTri(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData, bmp:BitmapData):void
| EnvMapShader | ||
setContainerForObject(object:DisplayObject3D, layer:Sprite):void
| Shader | ||
EnvMapShader | |||
LightShader |
CellShader | () | constructor |
public function CellShader(light:LightObject3D, color_1:int = 0xFFFFFF, color_2:int = 0x000000, steps:int = 3)
Parameters
light:LightObject3D |
|
color_1:int (default = 0xFFFFFF )
|
|
color_2:int (default = 0x000000 )
|
|
steps:int (default = 3 )
|