Packageorg.papervision3d.materials.shadematerials
Classpublic class EnvMapMaterial
InheritanceEnvMapMaterial Inheritance AbstractSmoothShadeMaterial Inheritance AbstractLightShadeMaterial Inheritance TriangleMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher
ImplementsITriangleDrawer
SubclassesCellMaterial, PhongMaterial



Public Properties
 PropertyDefined by
  backenvmap : BitmapData
EnvMapMaterial
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number = 0
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 InheritedheightOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinteractive : Boolean = false
Defines if this material will be interactive;
MaterialObject3D
 Inheritedinvisible : Boolean = false
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
 Inheritedlight : LightObject3D
AbstractLightShadeMaterial
  _lightMap : BitmapData
EnvMapMaterial
  lightMap : BitmapData
EnvMapMaterial
 InheritedlightMatrices : Dictionary
AbstractLightShadeMaterial
 InheritedlineAlpha : Number = 0
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 InheritedlineThickness : Number = 1
An value for the thickness of the faces line.
MaterialObject3D
 InheritedmaxU : Number
Internal use
MaterialObject3D
 InheritedmaxV : Number
Internal use
MaterialObject3D
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedoneSide : Boolean = true
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean = false
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 Inheritedscene : SceneObject3D
The scene where the object belongs.
MaterialObject3D
 Inheritedsmooth : Boolean = false
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
 Inheritedtiled : Boolean = false
A Boolean value that determines whether the texture is tiled when rendered.
MaterialObject3D
 InheritedwidthOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
Protected Properties
 PropertyDefined by
  lightmapHalfheight : Number
EnvMapMaterial
  lightmapHalfwidth : Number
EnvMapMaterial
 InheritedlightMatrix : Matrix3D
[static]
AbstractLightShadeMaterial
 Inheritedobjects : Dictionary
MaterialObject3D
 InheritedtransformMatrix : Matrix
AbstractSmoothShadeMaterial
 InheritedtriMatrix : Matrix
AbstractSmoothShadeMaterial
Public Methods
 MethodDefined by
  
EnvMapMaterial(light:LightObject3D, lightMap:BitmapData, backEnvMap:BitmapData = null, ambientColor:int = 0)
EnvMapMaterial
 Inherited
Creates a copy of the material.
MaterialObject3D
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
MaterialObject3D
  
drawTriangle(face3D:Triangle3D, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
EnvMapMaterial
 Inherited
registerObject(displayObject3D:DisplayObject3D):void
MaterialObject3D
 Inherited
toString():String
Returns a string value representing the material properties.
MaterialObject3D
 Inherited
unregisterObject(displayObject3D:DisplayObject3D):void
MaterialObject3D
 Inherited
updateBeforeRender(renderSessionData:RenderSessionData):void
AbstractLightShadeMaterial
 Inherited
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
MaterialObject3D
Protected Methods
 MethodDefined by
 Inherited
destroy():void
MaterialObject3D
 Inherited
init():void
AbstractSmoothShadeMaterial
Property detail
backenvmapproperty
public var backenvmap:BitmapData
_lightMapproperty 
public var _lightMap:BitmapData
lightMapproperty 
lightMap:BitmapData  [read-write]Implementation
    public function get lightMap():BitmapData
    public function set lightMap(value:BitmapData):void
lightmapHalfheightproperty 
protected var lightmapHalfheight:Number
lightmapHalfwidthproperty 
protected var lightmapHalfwidth:Number
Constructor detail
EnvMapMaterial()constructor
public function EnvMapMaterial(light:LightObject3D, lightMap:BitmapData, backEnvMap:BitmapData = null, ambientColor:int = 0)Parameters
light:LightObject3D
 
lightMap:BitmapData
 
backEnvMap:BitmapData (default = null)
 
ambientColor:int (default = 0)
Method detail
drawTriangle()method
public override function drawTriangle(face3D:Triangle3D, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):voidParameters
face3D:Triangle3D
 
graphics:Graphics
 
renderSessionData:RenderSessionData
 
altBitmap:BitmapData (default = null)
 
altUV:Matrix (default = null)