Packageorg.papervision3d.core.material
Classpublic class AbstractLightShadeMaterial
InheritanceAbstractLightShadeMaterial Inheritance TriangleMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher
ImplementsITriangleDrawer, IUpdateBeforeMaterial
SubclassesAbstractSmoothShadeMaterial, FlatShadeMaterial



Public Properties
 PropertyDefined by
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number = 0
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 InheritedheightOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinteractive : Boolean = false
Defines if this material will be interactive;
MaterialObject3D
 Inheritedinvisible : Boolean = false
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
  light : LightObject3D
AbstractLightShadeMaterial
  lightMatrices : Dictionary
AbstractLightShadeMaterial
 InheritedlineAlpha : Number = 0
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 InheritedlineThickness : Number = 1
An value for the thickness of the faces line.
MaterialObject3D
 InheritedmaxU : Number
Internal use
MaterialObject3D
 InheritedmaxV : Number
Internal use
MaterialObject3D
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedoneSide : Boolean = true
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean = false
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 Inheritedscene : SceneObject3D
The scene where the object belongs.
MaterialObject3D
 Inheritedsmooth : Boolean = false
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
 Inheritedtiled : Boolean = false
A Boolean value that determines whether the texture is tiled when rendered.
MaterialObject3D
 InheritedwidthOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
Protected Properties
 PropertyDefined by
  lightMatrix : Matrix3D
[static]
AbstractLightShadeMaterial
 Inheritedobjects : Dictionary
MaterialObject3D
Public Methods
 MethodDefined by
  
AbstractLightShadeMaterial
 Inherited
Creates a copy of the material.
MaterialObject3D
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
MaterialObject3D
 Inherited
drawTriangle(face3D:Triangle3D, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
TriangleMaterial
 Inherited
registerObject(displayObject3D:DisplayObject3D):void
MaterialObject3D
 Inherited
toString():String
Returns a string value representing the material properties.
MaterialObject3D
 Inherited
unregisterObject(displayObject3D:DisplayObject3D):void
MaterialObject3D
  
updateBeforeRender(renderSessionData:RenderSessionData):void
AbstractLightShadeMaterial
 Inherited
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
MaterialObject3D
Protected Methods
 MethodDefined by
 Inherited
destroy():void
MaterialObject3D
  
init():void
AbstractLightShadeMaterial
Property detail
lightproperty
light:LightObject3D  [read-write]Implementation
    public function get light():LightObject3D
    public function set light(value:LightObject3D):void
lightMatricesproperty 
public var lightMatrices:Dictionary
lightMatrixproperty 
protected static var lightMatrix:Matrix3D
Constructor detail
AbstractLightShadeMaterial()constructor
public function AbstractLightShadeMaterial()
Method detail
init()method
protected function init():void
updateBeforeRender()method 
public function updateBeforeRender(renderSessionData:RenderSessionData):voidParameters
renderSessionData:RenderSessionData