Package | org.papervision3d.core.components.as3.flash9 |
Class | public class PV3DScene3D |
Inheritance | PV3DScene3D PV3DUIComponent flash.display.MovieClip |
Subclasses | PV3DColladaScene |
Property | Defined by | ||
---|---|---|---|
camera : CameraObject3D
The camera used by the component.
| PV3DScene3D | ||
clipContent : Boolean = false
Whether or not you want the scene to have a mask applied to the area of the component.
| PV3DUIComponent | ||
renderer : BasicRenderEngine | PV3DScene3D | ||
resizeWithStage : Boolean | PV3DUIComponent | ||
scene : Scene3D | PV3DScene3D | ||
sceneHeight : Number = 240
Height of your component on stage
| PV3DUIComponent | ||
sceneWidth : Number = 320
Width of your component on stage
| PV3DUIComponent | ||
viewport : Viewport3D | PV3DScene3D |
Property | Defined by | ||
---|---|---|---|
canvas : Sprite = null
The sprite container where the scene will be drawn
| PV3DScene3D |
Method | Defined by | ||
---|---|---|---|
PV3DScene3D | |||
pause():void
Used to pause the rendering of the scene
| PV3DScene3D | ||
resume():void
Used to resume the rendering of the scene
| PV3DScene3D | ||
setSize(w:Number, h:Number):void
Pass in width and height to change the size of the component on stage.
| PV3DUIComponent |
Method | Defined by | ||
---|---|---|---|
createScene():void
| PV3DScene3D |
Event | Summary | Defined by | ||
---|---|---|---|---|
Dispatched when the component has been initialized. | PV3DUIComponent | |||
Dispatched when the Scene3D has been created along with the camera. | PV3DScene3D |
Constant | Defined by | ||
---|---|---|---|
INIT_COMPLETE : String = "initComplete" [static]
| PV3DUIComponent | ||
SCENE_INIT : String = "sceneInit" [static]
| PV3DScene3D |
camera | property |
camera:CameraObject3D
[read-write]The camera used by the component. FreeCamer3D by default
Implementation public function get camera():CameraObject3D
public function set camera(value:CameraObject3D):void
canvas | property |
protected var canvas:Sprite = null
The sprite container where the scene will be drawn
renderer | property |
public var renderer:BasicRenderEngine
scene | property |
scene:Scene3D
[read-write]Implementation
public function get scene():Scene3D
public function set scene(value:Scene3D):void
viewport | property |
public var viewport:Viewport3D
PV3DScene3D | () | constructor |
public function PV3DScene3D()
createScene | () | method |
protected function createScene():void
pause | () | method |
public function pause():void
Used to pause the rendering of the scene
resume | () | method |
public function resume():void
Used to resume the rendering of the scene
sceneInit | event |
flash.events.Event
Dispatched when the Scene3D has been created along with the camera.
SCENE_INIT | constant |
public static const SCENE_INIT:String = "sceneInit"